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/vr/ - Retro Games

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>> No.3867810 [View]
File: 2.86 MB, 1280x720, msxtest01.webm [View same] [iqdb] [saucenao] [google]
3867810

Recoded the MSX pulse rifle with new behaviour and zscript code to avoid all those awful inventory checks. Loaded as a separate pk3 with vanilla MSX.

The idea is that high mass mode shoots high dps projectiles and high velocity modes shoots less efficient rail beams that work better against crowds or something.

I'll try remaking the grenade and running code as overlays on the player actor next.

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