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/vr/ - Retro Games

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>> No.10534984 [View]
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10534984

>>10532213
I don't see the point of cheats to get all of the cards, sure they can be fun for a few minutes I suppose, but the real fun and engagement we get from these card RPGs is the grind for cards, since they're essentially your LVs and XP. It's fun.

>> No.9708732 [View]
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9708732

>>9708667
I use guides whenever I get stuck anyways, I know many are against it and feel that it takes away the legitimacy of a playthrough, but I always prefer to use a guide than to quit altogether, anyways I'm grateful for the warning, I'll keep it in mind. I'm looking forward to playing the NA version after I'm done with the European version just for a laught, love broken English translations.

>> No.9099017 [View]
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9099017

>>9098779
I'd recommend the same ones you've mentioned to people, especially regarding the aspect of prefering duels with more story contexts, with the sole exception being the DS ones, not because they're not excelent, I have no doubt that they are, but simply because I haven't been able to experience them yet, I've never owned a DS and emulating it to me doesn't look all that good due to the dual screen, either way hopefully I get to experience them somehow in the future, since Nightmare Troubadour has always looked interesting to me, and all of the GX ones too, it's something I'm nostalgic for, maybe emulating on one of these new foldable phones that look like a couple of phones stitched together, it could replicate the DS well.

>> No.9077317 [View]
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9077317

>>9072780
Well, you have Yu-Gi-Oh! Monster Capsule: Breed and Battle (PS1), Yu-Gi-Oh! Monster Capsule GB (GBC) and Yu-Gi-Oh! Capsule Monster Coliseum (PS2) which all focus on the Monster Capsule game that showed up in the manga sometimes, but I believe it was after the card game was introduced, not too long after though, it was still classic Yu-Gi-Oh! before the card game took over everything, and I recall the one on PS1 looking like it was based on Toei's adaptation, which is from the early manga mostly.

>> No.9068953 [View]
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9068953

>>9068585
I've played against Mako Tsunami 50 times since writing this post, so far 2 of the cards I needed have appeared on the card shop, but I'm still missing 5, they all have a 10/65,536 chance to spawn afterall, so even these 2 that did were quite a pleasant surprise, still, I fear this could end up as one of those situations where I play hundreds of times only for 1 card to never show up, I hope it isn't, I'll play some more in the next few hours to see what happens.

>> No.9025987 [View]
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9025987

>>9014263
GB: The Amazing Spider-Man
GBC: Yu-Gi-Oh! Dark Duel Stories
GBA: Crash Bandicoot: The Huge Adventure

>> No.8353805 [View]
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8353805

>>8353781
DDS really is a huge upgrade from DM1, so much closer to replicating the actual OCG/TCG, adding feautres like tributes, effects and traps, while still retaining the simplicity which made its predecessors quick, snappy and charming. I really hope we get a translation for DM2 one day, it has many features that make it stand out from both DM1 and DDS, in a few ways it reminds me more of FM with players always drawing until they have 5 cards in the hand, and fusions being easier, while still not adding things like tributes and effects. I've never had hope for a translation of any old YGO videogame, but now that we've got this, I feel that maybe we could get more in the future, it's exciting actually, though even if this translation is all we get then it's also fine, since I never expected it to happen, I just accepted that I'd never play DM1 even though I wanted to, so I have the team that worked on this translation to thank, they're amazing.

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