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>> No.10289196 [View]
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10289196

>>10289017
got called away, but belated ggs

>> No.7150780 [View]
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7150780

>>7120842
7th gen (specifically, the period from 2006-2013) was the worst for mainstream AAA trends.

>every realistic game is suddenly downright monochrome, even if previous games had color (MGS4, Twilight Princess, Fallout 3, Gears of War, Call of Duty, etc.)
I blame Resident Evil 4 and Shadow of the Colossus, both came out at the tail end of Gen 6
>"we want the Call of Duty audience" is in full effect, most games are dumbed down like crazy for babies
>PS3/360 games chase the corridor simulator + "cool" setpiece every five minutes experience, the concept of level design literally doesn't exist anymore (new Thief and Resident Evil games were a joke)
>every game is a first-person or third-person shooter
>Wii installments of long-running series are really dumbed down mechanically (Brawl, Skyward Sword, etc.) to appeal to the Wii Sports crowd
Long running series that had their series go to shit in the 7th gen:
Final Fantasy (XIII)
Resident Evil (6)
The Legend of Zelda (Skyward Sword)
Metroid (Other M)
Devil May Cry (DmC)
Metal Gear Solid (MGS4)
Sonic the Hedgehog (Sonic '06)
Thief (Thi4f)
Animal Crossing (City Folk)
Many trends from gen 7 persisted into early gen 8 games too, you can see 7th gen trends in The Order 1886 and Knack for example. Both absolute garbage.

What saved Gen 7 was handhelds. The DS saw tons of creative and original games, several of the which can be called amongst the greatest games of all time (Ghost Trick, TWEWY, Elite Beat Agents etc), and while many series were going to shit on consoles, long-running franchises' DS installments were great (Pokémon, Castlevania, Megami Tensei etc)

The popularity of Demon's/Dark Souls played a huge role in trends changing. Suddenly every Youtuber critic faggot was on about "good level design", "non-linearity", "enemy utilization", "game feel" etc. and developers started to realize too. There's a reason for the "it's like x meets Dark Souls" meme; every "serious" dev wanted to be compared to DaS.

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