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>> No.5813779 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
5813779

>>5813762
>8fps
Keep up the hyperbole buddy.

>> No.5000213 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
5000213

>>4999886
Yes, and for a very long time on this board people were claiming that Goldeneye's framerate was in the single digits. And the objectively measured framerates disproved that.

>> No.4280547 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
4280547

>>4280545
>Also I'd love to see a source on that bench mark or at least the rest of the specs
http://thandor.net/benchmark/33

>single digit framerates

>> No.4068245 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
4068245

>>4068230
I remember how there were children screaming on here not so long ago that Goldeneye ran at 10 FPS "on a good day" (even though that could only be said to be partially true on exactly one level).

So excuse me while I take people's complaints about N64 games with a grain of salt. I'm sooner just to regard it as millennials whining.

>> No.3848231 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
3848231

>>3848159
>goldeneye's framerate is unplayable terrible meme

Only true on Jungle.

>> No.3764530 [View]
File: 2.84 MB, 640x360, goldeneye_frame.webm [View same] [iqdb] [saucenao] [google]
3764530

>>3764483
>I'm pretty sure he showed off the second level where it was chugging, as well as the main cartographer beach level where it was pretty hectic as well
Nah he just shows the parts where it goes to 20 FPS for a second to reassure his audience that it's no big deal. His Halo is perfect. Y'know, not the parts where it's a constant low framerate.

>He even went as far as to knock on some of the re-releases for having even worse framerates in same areas or looking worse
Because he doesn't have nostalgia for those versions. The original must be defended at all costs.

>he benchmarked the literal attract demo
Doesn't mean anything, it only shows one particular part of the game, the part which makes PS1 look better than Saturn.

Maybe he chose the attract demo just for that reason?

>In fact using attract demos is the most objective way to compare because input wise it's identical on both platforms
Digital Foundry don't seem to have this problem with any of the other games they benchmark. A lot of modern games don't have attract demos.

> that issue is severe when it goes into 10 fps slow mo compared to frame drops in Hal
As I said, there's no doubt that the framerate is way worse than Halo, but when people say Perfect Dark is 15 FPS "tops", that's just bullshit.

People have said the same thing about Goldeneye and even the Digital Foundry video shows that's bullshit. It's an average of 20 FPS with some lower dips. Except the Jungle level where the average is a lot lower.

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