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/vr/ - Retro Games

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>> No.3134137 [View]
File: 35 KB, 600x335, Bombshell00.jpg [View same] [iqdb] [saucenao] [google]
3134137

>>3134123
>>3134082

I have a feeling this will be better and more successful than any other Interceptor game so far.

I just hope gameplay and level design will be on par with DN3D/Blood/SW.
I hope they don't get lost in technical shenanigans with effects and shit.

In 2016, nobody cares how powerful Build can game, when playing a retro FPS like that, people care about Doom like gameplay and interconnected level design.

... and in the DN3D community only a handful of people are able to make maps which could pass up as professional Build era level design (in terms of layout, interconnectiveness, gameplay, etc), none of which are working on this to my knowledge.
Don't get me wrong, there are great mappers out there, but none of which ever really aimed to make levels in the style of the original games.

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