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>> No.7165664 [View]
File: 822 KB, 854x480, hideously destructed terrain.webm [View same] [iqdb] [saucenao] [google]
7165664

>>7165651
When I played several months ago I ran into a hell knight having one. I couldn't tell if it was a bug, a new feature, or a combination of mods. I'll probably clean slate it this weekend and give the old Dex a run through.

>> No.7021874 [View]
File: 822 KB, 854x480, hideously destructed terrain.webm [View same] [iqdb] [saucenao] [google]
7021874

>>7019787
I got wrecked when I first got into it so I messed with some settings to ease into it, things like disabling bleeding and trying maps I knew with the least amount of monsters spawnable.
Once it clicks, it clicks. I just love the way everything works, especially the weapons.

>> No.6765040 [View]
File: 822 KB, 854x480, terrain hideously destructed.webm [View same] [iqdb] [saucenao] [google]
6765040

>>6764953
>but the reason I like BD so much is because it brings a bit more realism into the game. I play it mainly for the horrorish atmosphere. so the sudden / faster gameplay, with the gore, the sounds (mixed in with psx sounds), fog, and the screen effects of UDV really add to the whole atmosphere to me.
I think this more accurately describes my experience with Hideous Destructor more than it ever did with Brutal Doom or any other similar gameplay modification.

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