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>> No.1303502 [View]
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1303502

>>1303401
>In X5 I never needed to use the buster

You don't need to use the buster in X6 either, but if you choose to, it will prove to be quite versatile and effective in quite a few situations.

Unlike the useless trash that is Zero's buster in X5.

>The sword's slashes in X6 just make it more of a pain

X6's combos make for the best Zero out of any X game. They're the fastest, most powerful, have great range, hit multiple times, can be cancelled at pretty much any point.

Zero is a beast in X6. He's fairly agile and powerful on his own and with enough parts and weapons he becomes game breaking.

>Does he even have the spinning slash in X6
>didn't even play the game for longer than 10 minutes

In X6, Zero uses the spinning slash if you attack after a double jump.

The spinning slash has always sucked. The "regular" jump slash is superior in X4, X5 and X6 because of its high speed. I always saved Split Mushroom for last because the technique you get replaces the regular jump slash.

It's even better in X6 because it's quite powerful and hits multiple times. It's particularly ridiculous with guard shell. It can kill the final boss with 1-2 hits.

>>1303403
>spinning slash on the ground

You can also use that in the air, albeit only once.

>>1303469
So? Why's that a problem?

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