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/vr/ - Retro Games

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>> No.7841045 [View]
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7841045

Sega's own internal failings notwithstanding, the gaming landscape started to calm in the late 90s. The transition from the 16 bit to 32 bit generation was rocky with a bunch of false starts. The gaming audience was being pulled every which way in a very competitive landscape that kept changing nearly daily because of the lightning fast evolution of computer technology. Look at how many players were relevant in 1995 in the top banner of Game Informer. Things really started to quiet down a few years later and the market really started to consolidate and established an equilibrium that was much less chaotic.

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