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/vr/ - Retro Games

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>> No.9651649 [View]
File: 587 KB, 784x698, Dragons+lair+drinkme[1].png [View same] [iqdb] [saucenao] [google]
9651649

>Game makes things flash to tell players what action to take
>the alchemist's room has the potion flash as soon as you see it
>using action to drink it kills you
>solution is to wait for the fire to overtake the room while the flask flashes repeatedly and instead take the door on the right (which also flashes)
I can never tell if this was them teaching you that you could "interact" with objects or just a beginner's trap.

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