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>> No.5657510 [View]
File: 536 KB, 381x512, [muffled RIP AND TEAR].gif [View same] [iqdb] [saucenao] [google] [report]
5657510

>>5657337
>>5657453
>E3M9 - Pressure Point
>the two "Fuck Yourself" secrets with the Barons and archviles
>massive slaughtersection before the end with the cyberdemon and the mancubus hiding in the exit room
I ran out of ammo at the end of that map for everything but my rocket launcher, didn't even kill the cyberdemon. So many archviles, so little time.

>> No.5450815 [View]
File: 536 KB, 381x512, 1522117101717.gif [View same] [iqdb] [saucenao] [google] [report]
5450815

>>5450792
They say capitalism is best because the competition makes people get inventive.
But the article said this shit could've been done years ago if it wasnt for certain standards getting in the way.
Why the hell couldn't someone have just gone for the throat and did this shit 5-10 years ago?
- Notable demand for a product which goes unfulfilled for many years
> While ray tracing has been previously stuck behind Microsoft’s DirectX 12 API, the Vulkan API is also conducive to a little ray traced action, too. Built upon the Vulkan API, Quake II RTX features a purely ray traced lighting system. All lighting, reflections, shadows, and effects utilise the “holy grail of computer graphics”, and Nvidia has opted for its own Nvidia VKRay extension to add complete ray tracing support down at the API level.
>...Stuck behind Microsofts DirectX12 API
>...Stuck behind
>...Vulkan API is also conducive TO A LITTLE ray traced action
>...A LITTLE

mfw the years happen

>> No.5317305 [SPOILER]  [View]
File: 536 KB, 381x512, 1548207994479.gif [View same] [iqdb] [saucenao] [google] [report]
5317305

>>5317225
smooth doom + sprite fixing project and brightmaps
and 16 rotations and up and down views

>> No.5307974 [View]
File: 536 KB, 381x512, 1547056100746.gif [View same] [iqdb] [saucenao] [google] [report]
5307974

>>5307967
enough

>> No.5169524 [View]
File: 536 KB, 381x512, 1500597623935.gif [View same] [iqdb] [saucenao] [google] [report]
5169524

You know what really makes me mad? When the Berserk punch fails to kill the fucking imp with a single hit.

>> No.5077680 [View]
File: 536 KB, 381x512, 1529505556902.gif [View same] [iqdb] [saucenao] [google] [report]
5077680

>>5076237
>>5076231
>>5076184
https://www.youtube.com/watch?v=bvs1JEUPUvg

>> No.4895771 [View]
File: 536 KB, 381x512, 1529971693082.gif [View same] [iqdb] [saucenao] [google] [report]
4895771

Why the fuck does guncaster not work?Everything loads up normal.but in game i cant seem to kill anything and vice versa.

>> No.4874462 [View]
File: 536 KB, 381x512, 1529971693082.gif [View same] [iqdb] [saucenao] [google] [report]
4874462

Holy fuck that anon from the previous thread was right Quake with Quake IIs soundtrack is the shit.
MY FUCKING BRAIN IS ON FIRE I FUCKING LOVE FAST GAMES WITH EVEN FASTER MUSIC AAAAAAAAAAAAAAAA

>> No.4862439 [SPOILER]  [View]
File: 536 KB, 381x512, 1529971693082.gif [View same] [iqdb] [saucenao] [google] [report]
4862439

>>4862419

*by

holy fuck

>> No.4671185 [View]
File: 536 KB, 381x512, 1521503652623.gif [View same] [iqdb] [saucenao] [google] [report]
4671185

>switch lowers/opens on what seem to be the complete opposite side of the map
>you will have no idea what it was until after you run around every corner of the map looking for something that might seem different

>> No.4477207 [View]
File: 536 KB, 381x512, dgr.gif [View same] [iqdb] [saucenao] [google] [report]
4477207

>>4477139
If it weren't for the fact that my parents were 110% serious about not replacing things if I broke them, those pink boo races would've made me beat my Game Boy with a hammer.

>> No.4458330 [View]
File: 536 KB, 381x512, 1492932732798.gif [View same] [iqdb] [saucenao] [google] [report]
4458330

>>4457851
a total rewrite of the game for bsp support

>> No.4449471 [View]
File: 536 KB, 381x512, rip and tear.gif [View same] [iqdb] [saucenao] [google] [report]
4449471

>Reread the Doom Comic
>Feel that something is off
>Day later figure out that I read it from right to left like a filthy weeb I am.
I think I should take a break

>> No.4374474 [View]
File: 536 KB, 381x512, 1508101116853.gif [View same] [iqdb] [saucenao] [google] [report]
4374474

I'm setting up a classic fps blog in spanish, wish me luck fellas

>> No.4250105 [View]
File: 536 KB, 381x512, Doomguy.gif [View same] [iqdb] [saucenao] [google] [report]
4250105

>>4250091
>>4250102

also, it happens to me in the 3.2, 3.1 and the 2.4, this shit worked before

>> No.4247502 [View]
File: 536 KB, 381x512, 1479402754488.gif [View same] [iqdb] [saucenao] [google] [report]
4247502

>>4247463
>3.0 is out
FINALLY
inb4 complex doom and mm8bdm are still the most played mods

>> No.4245254 [View]
File: 536 KB, 381x512, 1433039194335.gif [View same] [iqdb] [saucenao] [google] [report]
4245254

>>4222572
>Ignoring secrets

>> No.4190991 [View]
File: 536 KB, 381x512, Doomguy.gif [View same] [iqdb] [saucenao] [google] [report]
4190991

>>4190754
>>4190762

ok, prepare your vomit bags

>> No.4134818 [View]
File: 536 KB, 381x512, 1484313892670.gif [View same] [iqdb] [saucenao] [google] [report]
4134818

>arrive to home
>check mails
>mail from isp
>double internet speed for free
>check speed
>is real

>> No.4132467 [View]
File: 536 KB, 381x512, 1498693243424.gif [View same] [iqdb] [saucenao] [google] [report]
4132467

>> No.4130613 [View]
File: 536 KB, 381x512, 1498693243424.gif [View same] [iqdb] [saucenao] [google] [report]
4130613

>> No.4124876 [View]
File: 536 KB, 381x512, 1498693243424.gif [View same] [iqdb] [saucenao] [google] [report]
4124876

FIRST

>> No.4117340 [View]
File: 536 KB, 381x512, 1492253200903.gif [View same] [iqdb] [saucenao] [google] [report]
4117340

>>4111091

aaaand, I'm late...

>> No.4106904 [View]
File: 536 KB, 381x512, Doomguy.gif [View same] [iqdb] [saucenao] [google] [report]
4106904

how do I achieve maximum fps on gzdoom?



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