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>> No.9584948 [View]
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9584948

>>9584837
>that “melee” move that can cancel enemy death animations
Do you mean the "invisible jump-kick"? It's part of KMQ2 itself and I actually both love (stun-locking is a valid tactic) and hate it (have fun jumping onto barrels) - but it honestly should had been only usable when no weapon is selected

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