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/vr/ - Retro Games

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>> No.9440325 [View]
File: 109 KB, 800x957, 122946-exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
9440325

The realistic physics and particle effects are ahead of their time. Unfortunately the level design is not.

>> No.5321748 [View]
File: 109 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
5321748

I want to see an NES game pull this off:
>Exile contains a physics model with gravity, inertia, mass, explosions, shockwaves, water, earth, wind, and fire. The game engine simulates all three of Newton's laws of motion, with many puzzles and gameplay elements emerging from a few physical principles. For example, the player may experience difficulty when attempting to lift a heavy boulder across a windy shaft with a jet pack, or of trying to keep a glass of water from spilling while being pushed around by a pestering bird.
>The large subterranean world is procedurally generated. This is achieved using a compact but highly tuned pseudorandom process with a fixed seed number to generate the majority of the caverns and tunnels - augmented with a few custom-defined areas.

>> No.5088306 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
5088306

>> No.4827437 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4827437

Exile

>> No.4471206 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4471206

And before I leave:
>>4469184
>>4469201
>>4469386
>>4469405
>>4469409
Good stuff.

>> No.4272623 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4272623

>>4265773
Gettin a remake.

>> No.4218553 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
4218553

>> No.3961190 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3961190

>>3960492
>Exile
C64 though.

>> No.3943345 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3943345

>>3943231
>Good sources of "hidden gems":
Anything that didn't come out in Murica, especially European stuff.

>> No.3815434 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3815434

>>3812325
Do not miss out.

>> No.3685121 [View]
File: 108 KB, 800x957, exile-commodore-64-front-cover.jpg [View same] [iqdb] [saucenao] [google]
3685121

If you want some really hard puzzles and exploration, Exile will keep you entertained. It's available on a bunch of 8- and 16-bit computers.

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