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/vr/ - Retro Games

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>> No.7281363 [View]
File: 162 KB, 599x346, 1518146285572.png [View same] [iqdb] [saucenao] [google]
7281363

>>7281095
The only real problem with MGSV is that it didn't have more. It controlled better than any game in the series, built on the staff recruitment and weapons development mechanics from Peace Walker, had a great new feature with the buddy system (don't even try to tell me you didn't like D-dog) and finally found a way to merge exposition with gameplay by letting you use the walkman in real time instead of having to go to a different screen for codec calls. And that's despite missing a huge chunk of the shit it was supposed to have.

Imagine if Konami weren't a bunch of faggots. Ground Zeroes would have just been part of the game to begin with. There'd have been at least one more location. A resolution to the Eli story. More legendary hunts. Actual things to do at mother base. God, I want the complete version of MGSV so bad.

>> No.4874130 [View]
File: 162 KB, 599x346, 1518146285572.png [View same] [iqdb] [saucenao] [google]
4874130

>>4865437
>giving Hayter the chance to re-read everybody's lines in the Snake voice

I'm okay with this

>> No.4740137 [View]
File: 162 KB, 599x346, 1518146285572.png [View same] [iqdb] [saucenao] [google]
4740137

>>4740112
I could never get past that one super-long jump without using magic, I know it's possible without magic but it sure as fuck isn't worth the grief of trying. That part and the labyrinth kind of crossed over from "challenging" to "anti-fun" a couple times if you ask me

>> No.3497249 [View]
File: 162 KB, 599x346, 1472237406651.png [View same] [iqdb] [saucenao] [google]
3497249

>>3497190
Do what Gabe did with Black Mesa and officially release it as a free download, with maybe some edits to it's lore if they conflict with canon.

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