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/vr/ - Retro Games

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>> No.1177032 [View]
File: 386 KB, 1196x896, All Stars CRT GEom.png [View same] [iqdb] [saucenao] [google]
1177032

>>1176779
>>1176778

Wait wait wait. Those scanlines seem far too dark. CRT Geom looks to be messing up with this MAME game.

>> No.1079586 [View]
File: 386 KB, 1196x896, RetroArch-0917-191550.png [View same] [iqdb] [saucenao] [google]
1079586

>>1079554
You probably have heard this a lot, but I still think B-A on NES cores should be mapped to Square-Cross.
For example: Super Mario Bros 3 uses A to run and B to run an A to jump. The All-Stars remake uses Y to run and B to jump by default instead, because it's much more comfortable with 4 face buttons.
Maybe add it as a core option like with the VBA-Next core?

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