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>> No.7010169 [View]
File: 19 KB, 320x224, 37237-outrun-genesis-screenshot-course-map.gif [View same] [iqdb] [saucenao] [google]
7010169

>>7010031
Another thing you could easily do with MAPINFO is something like branching paths, imagine a Boom mapset where you had optional path progression. Pic related is from Outrun, but it'll convey the idea; every map has two exits, and they each go to a different map, which each have two exits going to a different map each, and so on.

More things you could do is to have say, a 5 map episode, but every level of the episode has a secret exit to its own secret level.

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