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/vr/ - Retro Games

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>> No.4181924 [View]
File: 6 KB, 256x34, COLORMAP.png [View same] [iqdb] [saucenao] [google]
4181924

>>4180417
>>4181548
>>4181545

churned out another palette edit based on "Doom PalPlus" this time since it already had the dark colors handled better (they get sorta desaturated)

however I also hit the Colmap too... and as an added plus (if you consider it as such) I modified the invulnerability palette to make you "see red" constantly (similar to heretic's amber invulnerability).

Some colors still stick out with distinction, stuff related to explosions or plasma shots should still be distinguishable as orange bits.

unless there's any serious issues with this one, Im thinking this will settle as my contribution to the community along with that plasma gun

ill follow up this post with a test run on those figurine samples like before

https://mega.nz/#!75RmSBzK!XtfrDf7wZRjoF0UAyQ_r66mExTry9ad1k7nh4rgdrXs

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