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/vr/ - Retro Games

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>> No.3757229 [View]
File: 253 KB, 512x384, YesJustYes.png [View same] [iqdb] [saucenao] [google]
3757229

>>3757162
- Cool wad. It has interesting aesthetics and new enemies, maybe I could try to map something in that style (unless I lose interest again).
- Considering most of it is made up of touched-up speedmaps, it's largerly a hit-and-miss megawad. Gloominarch's Realm is very damn harsh map but it has quite interesting gimmick for a "boss".
- N\A (haven't played)
- Map is good. Especially for debut project.
- Depends on the map, really. If they have well made fights then they're alright.
- Also depends on the map, impressive visuals shouldn't impair player and monster movement a lot.
- Depends both on the gimmick used and it's execution.
- I don' know.

- Alien Vendetta, Japanese Community Project, Arcadia Demake, Bloody Steel, Asylum of the Wretched, DemoniZed, Dark Resolution 2008, Hellground, Monster Hunter Ltd 1 and 2, Mars Operations, Osiris. There's also some Russian dude's WIP project and I like it a lot.

- None.

>> No.2054784 [View]
File: 253 KB, 512x384, 1414700098060.png [View same] [iqdb] [saucenao] [google]
2054784

>>2054769
In that case i'm sorry, i'm just getting annoyed at all the doomworld discussions that's been taking place in the last few threads.

>> No.2039179 [View]
File: 253 KB, 512x384, PFUB2.png [View same] [iqdb] [saucenao] [google]
2039179

http://www.doomworld.com/vb/doom-editing/70608-endgame4-screen/

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