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/vr/ - Retro Games

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>> No.6217526 [View]
File: 2.99 MB, 720x405, flicker_composite.webm [View same] [iqdb] [saucenao] [google]
6217526

>>6217521
Saturn mesh pseudo transparancies sort of work, but they flicker hard. Maybe all the people who claim they don't are PALfags, who are already used to flickering?

>> No.5513739 [View]
File: 2.99 MB, 720x405, flicker_composite.webm [View same] [iqdb] [saucenao] [google]
5513739

>>5513736
To bad higher resolution dithering results in seizure inducing flickering

>> No.4803415 [View]
File: 2.99 MB, 720x405, flicker_composite.webm [View same] [iqdb] [saucenao] [google]
4803415

>>4803312
and if you're using composite you get seizure inducing flickering

>> No.4786076 [View]
File: 2.99 MB, 720x405, flicker_composite.webm [View same] [iqdb] [saucenao] [google]
4786076

>>4786074

>> No.4632885 [View]
File: 2.99 MB, 720x405, flicker_composite.webm [View same] [iqdb] [saucenao] [google]
4632885

>dithering via composite is indistinguishable from real transpara-

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