[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10815196 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
10815196

>>10813962
>i never knew this game was on the genesis too

Yeah, the game was originally released on the NES, but it was later ported to the Genesis, GameGear and Master System, as well as other home PC's. Flying Edge was basically a division of Acclaim, because back then some third parties were still locked under Nintendo third party exclusivity rules, and to get around this, they would create alternative publishers just for Sega consoles. This magazine ad basically says that Flying Edge is owned by Acclaim.

>> No.10613864 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
10613864

>> No.10132035 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
10132035

>>10129357
>Ah you're right. Good call. A lot of those companies were all the same kind of operation. LJN, THQ, Acclaim, Ocean, etc. C-list publishers

Ocean came out of the micro computer scene of the UK. But they seemed to mostly move to Nintendo's consoles. Back pre-1991 or so, Nintendo had those contracts that prevented third parties from developing on competing consoles like the Genesis/ Mega Drive. Which lead companies like LJN, Acclaim, and others to create secondary companies for publishing Sega games. Acclaim had Flying Edge. LGN had Arena (?), Accolade had Ballistic. Most of these publishers would usually collaborate with the the same development studios, like Beam Software, BITS, Probe, Rareware, etc. At some point in the early 90's most of these publishers would just grab a license and try to outsource it to some third party developer.

>> No.9830820 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
9830820

Flying Edge.

>> No.9661850 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
9661850

>>9661347
>Acclaim = LJN

The Acclaim and LJN rabbit hole is a weird one. LJN was originally an independent company, during the NES years. But Jack Friedman sold LJN to Acclaim in the early 90's and used that money to fund THQ. This thread is all about Nintendo licensing, and any 3rd party game publisher that had a contract with Nintendo pre-1991/ 1992 were locked down to Nintendo's hardware and could not publish their games on any competing console. I think the FCC cracked down on Nintendo by 1991 and Nintendo had to change their contracts and remove the exclusivity deal. EA was never a Nintendo publisher and worked with Konami/ Ultra on the NES. They jumped over to the Genesis/ MD in 1990. LJN created a separate company called Arena Games, so they could publish Genesis/ MD games and work around Nintendo's contracts. Acclaim created the company Flying Edge, which would publish Genesis/ Sega games exclusively. Flying Edge was a division of Acclaim, and Arena was a division of LJN. But Acclaim purchased LJN and all of LJN's subsidiaries. in the end, Acclaim owned LJN, Flying Edge and Arena Games. Jack Friedman started fresh with THQ. Tengen was a division of Atari Games. Atari Games was owned by Namco at some point, then sold to Midway, and then Midway went out of business and was sold off in chunks to WB games, with some of the sports properties being sold off to EA. EA owns NBA Jam and Blitz?

>> No.9198114 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
9198114

>>9197698
>There is nearly no challenge in that. I'm sure a half-decently optimized MAME build could do that. I was emulating this on my P2 400 back in the day. I would be fairly surprised if this didn't already exist. The point is getting it to run on then-contemporary hardware as Konami almost certainly would have done if it wasn't for Acclaim's shovelware stranglehold on the console license.

Konami didn't start developing mega Drive games until 1992. The first games they released for the console were Sunset Riders and HyperStone Heist. the arcade game did come out in 1991. They could have worked with Flying Edge to publish the game for the Mega Drive. But I would imagine that they would prioritise the SNES version more. Back then, up to about 1991, Nintendo really had an exclusivity on third parties. Which is something that ended with the SNES. From what I can understand, the FCC may have put some pressure on Nintendo to stop exclusivity with third parties, as it was looked as a monopoly. Acclaim had to create an alternative label/ company called Flying Edge, which would publish Sega Genesis/ Mega Drive games. Acclaim dropped the Flying Edge label after Nintendo changed their contracts.

>> No.8768317 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
8768317

>> No.8371732 [View]
File: 1.19 MB, 2557x1801, ElYmajdX0AIhVpM.jpg [View same] [iqdb] [saucenao] [google]
8371732

>>8371716
>with nes you have a lot crappy acclaim wrestling games.

The Chad Flying Edge> virgin Acclaim

Navigation
View posts[+24][+48][+96]