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>> No.10190029 [View]
File: 155 KB, 800x797, 222370-abyss-of-pandemonium-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
10190029

Running some errands, but in an hour or so I'm going to host Quake co-op for Abyss of Pandemonium, which also has some dm maps within it:
https://www.quaddicted.com/reviews/aopfm_v2.html
If I have time or people are up for it, we could run through Travail too:
https://www.quaddicted.com/reviews/travail.html
>Why these?
I like them both, but these two in particular because they both fall under the realm of "unofficial mission pack" material. Abyss moreso since it was a commercial product just not supported by id. Using the latest vkQuake:
https://github.com/Novum/vkQuake/releases/tag/1.30.1
because it's the most stable sourceport we got for multiplayer as per last week's session that went on for like four hours with minimal issues.

Couple things: Make a folder called impel in your Quake directory, extract everything from aopfm_v2 to it. Make a folder labeled music within impel. Now for some reason, Abyss of Pandemonium has two versions of its ost. I don't know why, but I think that's neat. One you can hear on youtube
https://www.youtube.com/watch?v=pW0Yuq30rpQ
And the other you can't. They're exactly the same in terms of composition and track order, but the sound and mixing is different enough for each track that I'm pointing it out. It doesn't matter which one you use for your game. Here are the links for each:
https://www.quaddicted.com/files/music/impel_music.zip
^youtube version
https://mega.nz/file/YJIXgQiQ#K-k9YPahOoHQTlkGecqm3Tqpw4c-ZRZYiNxYClSDbqs
^I don't remember where I got this version but it's the one I use. The youtube version is one I think most people would like more.
>>10189071
Man that's a sick image.

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