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>> No.7865919 [View]
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7865919

>>7865873
The ceiling is flat in the AAliens map, and so are the walls. Yes the walls have angles to them but I mean look at the irregular shape of this overhang with computer monitors in the techbase. I found an unaligned texture but it's just a demo map for a death exit idea.

I think the defining feature is the skylight over the stairs. I'd say it boils down to, having different patterns on the floor and ceiling gives the max style points, different patterns not as in textures but as in three-dimensional patterns with elevation changes, for example a horizontal support beam for the building running over the ceiling of some stairs, which you made extra cool by making the support beam a part of a sky light and breaking up Doom's boxy shape by adding brown trim to the tech-blue

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