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/vr/ - Retro Games

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>> No.9590290 [SPOILER]  [View]
File: 555 KB, 1280x720, dd97ulk-f9cd578e-66b5-4939-a5a4-7ed6cdf7a585.png [View same] [iqdb] [saucenao] [google]
9590290

>>9589749
>diaper fetish
Wrong guess buddy, now combustible piss on the other hand…

>> No.5211064 [DELETED]  [View]
File: 555 KB, 1280x720, guncaster - cygnis.png [View same] [iqdb] [saucenao] [google]
5211064

>>5211052
It's a muscular, overpowered bad boy anthro dragon with a cocky attitude and an open vest in a mod that has a bit of a lolrandumb vibe to it. There are anthro-characters that aren't furry, but Cygnis gives like 75% on my furry-detector. Not that I am complaining but just laying out the facts. It's up to each individual themselves if they want to RREEE about it or not. (they probably shouldn't)

>> No.5153942 [View]
File: 555 KB, 1280x720, guncaster - cygnis.png [View same] [iqdb] [saucenao] [google]
5153942

>>5153820
I just gave it a try again. You can get pretty smooth performance by checking the "here be dragons" menu -> convenience and enabling "toaster mode". You can also limit the decal and particle amounts in the regular GZDoom display settings. If you are running GZDoom on older non-Nvidia GPU, that might also cause issues, judging by personal experience.

Also, change the mod's gameplay settings to have damage given something like 0.4, still feels pretty powerful but the fights start feeling like actual fights instead of cheatmode. Dunno how the difficulty affects, was playing on Wyrm.

>>5153850
>>5153852
Some furry bastard named Cruelpastry. Most of his stuff doesn't seem to be that good.

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