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>> No.8261212 [View]
File: 297 KB, 960x540, Screenshot_Doom_20211022_181937.png [View same] [iqdb] [saucenao] [google]
8261212

>>8260206
Updated the weapons some.

>the palette rapes the muzzleflashes, so I've tried to mitigate this some by doing some dithering to blend red and orange (it looks ok, I guess)
>tweaked sounds
>made the drum magazine brighter and more standout
>tried to fix the shotgun pickup sprite because the palette also raped that
>fixed credits
>added text strings for clip and clipbox pickup (they're in the LANGUAGE lump but can just be copied, again, this is all just a demonstration of animation frames and sounds)

https://files.catbox.moe/b9pxdh.wad
I'd appreciate any further input.

I think that something I'll do after the project is finished and released, is to make a little optional patch which has the weapon sprites as truecolor .pngs, because the palette really does a number on these sprites. The palette makes the overall environment look nice, but beyond that, MAN.

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