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>> No.4768101 [View]
File: 1.27 MB, 800x600, 2018-05-12 12-13-47.webm [View same] [iqdb] [saucenao] [google]
4768101

Both first tick speed(i.e position) and pitch/angle is interpolated now, so you can shoot a constant stream of any amount of projectiles with sub-tick precision.

This is almost ready for test release, but I want to make a few example projectiles that inherit from the fairly daunting base projectile to show how it's supposed to be used in projects. Other than a functional flamethrower, what are some missile types you guys would enjoy seeing examples of?

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