Quantcast
[ 3 / biz / cgl / ck / diy / fa / g / ic / jp / lit / sci / tg / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/vr/ - Retro Games

Search:


View post   

[ Toggle deleted replies ]
>> No.3093073 [View]
File: 43 KB, 320x236, Yoshi.jpg [View same] [iqdb] [saucenao] [google] [report]
3093073

The N64 had a special functionality for rendering sprites. "Texture Rectangles". It also had multiple 2D-oriented microcodes. It also had a special smooth scrolling mode for 2D.

http://level42.ca/projects/ultra64/Documentation/man/pro-man/pro14/index.html

Despite having far superior 2D capabilities to the PS1, almost nobody was interested in making 2D games for the N64. Such a pity.



Navigation
View posts [+24] [+48] [+96]