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/vr/ - Retro Games

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>> No.3601226 [View]
File: 86 KB, 640x480, mario 64_3_display.jpg [View same] [iqdb] [saucenao] [google]
3601226

While I quite like both, and did end up getting both N64 and PS1 already back in the days, I can't deny that N64 felt like MUCH bigger "next gen" jump when it came out:

>those "round" 3D models, no more "triangles"!
>textures don't turn into pixels up close!
>no jaggy edges!
>MOTHERFUCKING ANALOG STICK!

Shame about that super tiny VRAM bus size and cartridge space restrictions tho'.
Then again, RARE and some other devs did manage to get around those restrictions later on.

>> No.2571613 [DELETED]  [View]
File: 86 KB, 640x480, 1437924505839.jpg [View same] [iqdb] [saucenao] [google]
2571613

OP here
Why the ps1 games were so small and had FOV of few meters? It really felt like playing shovelwares. Glad I got a N64 after to play bigger and more complex games.

>> No.2566154 [View]
File: 86 KB, 640x480, mario64_3_display.jpg [View same] [iqdb] [saucenao] [google]
2566154

>>2566140
Where is the mountain? I only see a small cone with nothing under it in your pic
Why can't you show me a big moutain in a big level in a ps1 game?

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