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>> No.3824860 [View]
File: 416 KB, 800x920, tmp_3949-14218339009501136886097.jpg [View same] [iqdb] [saucenao] [google]
3824860

>>3824843
>It's actually possible to get a game breaking monster in the first world, that is OP for a majority of the game.

I love the SaGa games.
It's just so much fun to mess around with the game mechanics.

>> No.3158741 [View]
File: 416 KB, 800x920, 1421833900950.jpg [View same] [iqdb] [saucenao] [google]
3158741

Anyone know the illustrator for this?

>> No.2190686 [View]
File: 416 KB, 800x920, saga3_cover.jpg [View same] [iqdb] [saucenao] [google]
2190686

>>2190664
>down-to-earth character and weapon designs
>minimal melodrama
>plots that aren't over-dramatic


SaGa 3 alone starts off with three orphaned teenagers (who can transform into cartoon monster-men and robots, as well as being loaded with an arsenal of swords, firearms, and eventually nuclear weapons) on a quest to use a time-traveling space bomber to save the multiverse from a giant water jug and defeat the Lovecraftian horrors who live inside it.

All while this song plays every two seconds to denote some random tragedy of a twist.
https://www.youtube.com/watch?v=qI2-atMBx_8

Christ, man, this wacky shit is why I fell in love with the games as a kid in the first place.

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