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/vr/ - Retro Games

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>> No.10246726 [View]
File: 197 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
10246726

Remakes really ought to fall into one of three categories

Impossible ports like GBC remakes where the game is redesigned from the ground up to work on the hardware

Remakes of games that were sort of half-baked but deserves a new chance to shine (Exceedingly few remakes seem to fit this bill since its usually black sheeps that publishers would rather forget)

Or balls to fucking walls out where nothing is sacred and its more of a re-imagining where anything can happen. This is why I have a hard time hating the Lufia DS remake despite loving the SNES original; Its not better than the SNES original by any means, but its an incredibly interesting experience since literally everything about it is new. We have so many formulaic and safe remakes these days, so its unfortunate that more devs don't have the balls to do something different instead of regurgitating something they've already done

>> No.9919523 [View]
File: 197 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
9919523

What did you guys think of the remake?

>> No.8727476 [View]
File: 198 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
8727476

So did you anons play 1 or 2 beforehand?

I played 2 first and the ending destroyed me. I wonder how people who played 1 reacted since Maxims journey takes on a more tragic note if you know he's doomed from the start. I don't regret starting with 2 since the shock of the ending still sticks with me, but I imagine playing 1 first has its own perks.

>> No.8336406 [View]
File: 198 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
8336406

I didn't mind the Lufia 2 remake. I think more remakes should have the balls to be an actual different remake rather than just a coat of paint on the original game. For me, even the remakes that are lauded as being "better than the original" out there have never really managed to recreate the same feeling as the original. For instance, I love SMB3, and I agree the All-Stars remake is great.

But all the minute small details, even the ones some might call objective improvements like higher-definition sprites and better sound, never feels the same. To this day when I want to play SMB3, I play the NES original.

That's the problem with faithful remakes. You are essentially chasing that ethereal sensation trapped in a time and place in your memory, and that can never truly be recreated. The more you try to improve it, the more you distance it from the actual original. I think thats why I'm inclined to be nice to the Lufia 2 remake, since I knew from the get-go it could never replace the original. It obviously is far from perfect, but it was different and surprising - something a 1-for-1 remake never could had been.

The real mistake is that even when devs have the balls to genuinely remake something they don't usually remake the games that need it. For example, Lufia 1 was in far more need of a remake than 2. In fact, I struggle to think of a single game that was obviously half-baked and got its desperately needed remake.

>> No.8316558 [View]
File: 198 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
8316558

>>8316454
If there is one thing the remake nailed it was pretty much everything regarding Dekar. More scenes, more lines, and he joins you at the end of the game for the final battle because of fucking course he would, crazy fucker wouldn't miss a chance to brawl with a god

>> No.7043750 [View]
File: 198 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
7043750

>> No.6494991 [View]
File: 198 KB, 1200x456, lufiachange.jpg [View same] [iqdb] [saucenao] [google]
6494991

>>6494987
Tia from the remake of Lufia 2

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