[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4441998 [View]
File: 340 KB, 800x1200, file.png [View same] [iqdb] [saucenao] [google]
4441998

In GZDoom there's 2 options for sprite billboarding - Y or X/Y, however I've seen somewhere a "limited X/Y" billboarding option that limits the maximum sprite tilt to ~30% so they are always at least recognizeable when looked at from above/below

Why is it not in GZDoom? It looks better than both current options.

Navigation
View posts[+24][+48][+96]