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/vr/ - Retro Games

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>> No.8990695 [View]
File: 2.26 MB, 1920x1080, 2022-06-08_204912.png [View same] [iqdb] [saucenao] [google]
8990695

>>8990475
I play it solely because I'm a car fag and FM1 has several cars that never made it into other Forzas.
I play it on 360.
Compared to FMs 2-4, I think the physics of the cars were not quite finished yet. It feels a bit... raw. Like, tuning is a bit unbalanced - if your Mazda makes it into the S class, you will never be able to break fast enough to be competitive against Ferraris and Saleens, even with top brakes, weight reduction, etc. Handling feels a bit off on several cars.
Some interesting things were not present in later Forzas, if I remember correctly. Like, only in FM1 you can kill your engine by revving it into the redline. Also, I believe only in FM1 if you scratch your car against the barrier, the barriers will actually have some paint from your ride left on'em. Nighttime tracks were also removed... until Horizon came out, I guess? My bet would be that's because devs did not want to spend extra time on night-specific lights textures and models. And it is very cool to take a spin through the night in Tokyo on Pontiac GTO.
Overall though, it's Forza. Everything you like about the series was in there with the very first entry, so might as well give it a try.

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