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/vr/ - Retro Games

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>> No.8489848 [View]
File: 1.25 MB, 780x620, Shockway Rider.webm [View same] [iqdb] [saucenao] [google]
8489848

>>8489828

Comic books and zines were a huge influence on the look of Spectrum games, especially 2000AD. But you're right, without large studios to create a house style or real hardware constraints (other than the Z80's speed and the 32x24 color resolution) it was largely anything goes.

>> No.5762025 [View]
File: 1.25 MB, 780x620, Shockway Rider.webm [View same] [iqdb] [saucenao] [google]
5762025

Zbumping

>> No.5567845 [View]
File: 1.25 MB, 780x620, Shockway Rider.webm [View same] [iqdb] [saucenao] [google]
5567845

I should probably give up on making Spectrum webms work.

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