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/vr/ - Retro Games

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>> No.8540954 [View]
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8540954

What's the most comfortable one to hold out of these retro handhelds for someone with big hands and fingers? A lot of them look like they have small buttons and/or have everything very cramped together, and are just small overall.

>> No.6976438 [View]
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6976438

is there any difficulty hack for EB to make it harder?? I'd love something like that for a replay

>> No.5701053 [View]
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5701053

>>5700689
>0
I was thinking... is it possible to use run ahead with streaming?

If that's possible, than we could emulate the CRT effects with old Retro Hardware.

I know it has a codec for videos, but does it have a stream core?

>> No.5655346 [View]
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5655346

Is this and Yoshi's Story the only two pixel art games on the N64?

>> No.5202447 [View]
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5202447

>>5202408
Yeah I mean it's a piece of history and the Sonic community is crazy autistic, but still... it's just a shitty puzzle game with a Sonic skin. And the art is pretty bad, sorta DeviantART levels of bad.

Was it really worth the trouble?

>> No.4642639 [View]
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4642639

>>4641719
Hm, Yo-Kai Watch is definitely not turn-based, though it's also not really an action-RPG. You have to juggle different tasks in real-time battle, so it's different from Pokemon or Dragon Quest.

>> No.3990710 [View]
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3990710

I don't think it will work but I'll give it a shot...

>Played it on SNES about 20 years ago
>Haunted house
>Sidescroller
>Multiplayer seems to be possible
>Theres a halloween-esque feel on it

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