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/vr/ - Retro Games

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>> No.3437721 [View]
File: 1 KB, 256x240, smb2_end_vase-princess.png [View same] [iqdb] [saucenao] [google]
3437721

>>3437558

Yeah, I'm talking about the NES version of SMB2, where I first noticed the effect. I have real hardware to compare it with (mine's still composhit only though), and 640 looks accurate except for the ratio.

I haven't specifically checked to see if gba is any different than nes with regards to VI width. Best way to check would be to find a 1x1 checkerboard pattern idealy with some movement

I actually like less stretched horizontal in general, so this works out for me even when I don't correct for it.

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