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/vr/ - Retro Games

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>> No.8037548 [View]
File: 295 KB, 600x497, 1610413662420.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

I'm sure there aren't a lot of steamfags on here, and I know this is going to get the same >paying for games and >get it on gog instead or whatever, but almost all of the classic FPS games are on sale right now. It's kinda crazy. I check twice a week for sales, and we have: All DOOM games, System Shock 1&2, Blood, Postal, Wolfenstein, Serious Sam, Quake Series, Turok 1, 2, Shadow Warrior, Strife, Hexen, Heretic, Rise of the Triad, SiN, , there's more but you get it. So yeah. I hadn't played Blood yet, and I'm about to.

>> No.7925847 [View]
File: 295 KB, 600x497, 1623906284019.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7924489
This one?

>> No.7869803 [View]
File: 295 KB, 600x497, build_engine_use_key.gif [View same] [iqdb] [saucenao] [google]
7869803

>>7868769
They're used to alert monsters by propagating sound. You can use this to do some basic scripted encounters, like teleporting in monsters or having them open doors.
Usually you can cover them up with a midtexture or put them into places where the player won't see and/or hear them.

>> No.7796150 [View]
File: 295 KB, 600x497, e.gif [View same] [iqdb] [saucenao] [google]
7796150

Outside of enemy spawns and pickups, are there any other changes in Shadow Warrior's difficulties? I've tried checking the manual and Googling to no avail.

>> No.7498219 [View]
File: 295 KB, 600x497, building_trouble.gif [View same] [iqdb] [saucenao] [google]
7498219

>>7498116
There were maybe three of these "90s inspired" shooters I really liked and wanted to see more of and Ion Fury was one of them.

>> No.7401672 [View]
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7401672

>>7401668
Apparently smoking meth is alright if you do it in moderation.

>> No.7380905 [View]
File: 295 KB, 600x497, buildintrouble.gif [View same] [iqdb] [saucenao] [google]
7380905

>>7380817
Sexy tacticool suit => tacticool suit >>> slutsuits so I'll take it.

>> No.7335280 [View]
File: 295 KB, 600x497, 1610834263644.gif [View same] [iqdb] [saucenao] [google]
7335280

Alright /doom/, I've been stressed out lately and just want to kick back and kill demons at a breezy iwad difficulty range. Any pwad/mod recs or should I just swallow my pride and bump the difficulty down?

>> No.7309051 [View]
File: 295 KB, 600x497, 1610834263644.gif [View same] [iqdb] [saucenao] [google]
7309051

lmao Alf btfo

>> No.7299095 [View]
File: 295 KB, 600x497, nuwanglame.gif [View same] [iqdb] [saucenao] [google]
7299095

>>7299089
>firstperson videogame
I'm fairly indifferent to her but I'm just glad she's not ending up like that Visceracringefest chick

>> No.7297936 [View]
File: 295 KB, 600x497, whyisitalwaysnuwang.gif [View same] [iqdb] [saucenao] [google]
7297936

>>7297917
That and Ion Fury is pretty much an elaborate build mod, similar to what Rekkr is to Doom.
>>7297905
I'm more okay with it's weapon limit and less with how slow the bullet tracers seem.

>> No.7142524 [View]
File: 295 KB, 600x497, buildsilly.gif [View same] [iqdb] [saucenao] [google]
7142524

>>7142516
>Build games aren't designed like 2020 Doom 2 megawads
And no other enemy is designed like a shadow ninja either, thankfully. This has nothing to do with hitscanners and more about being in an any given area and not knowing there's damage rivaling a cyberdemon's in the shadows.

>> No.7102319 [View]
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7102319

>> No.7086302 [View]
File: 295 KB, 600x497, 1604522589828.gif [View same] [iqdb] [saucenao] [google]
7086302

Why are flying enemies always the worst enemies in build games, but always for different reasons? They always have a different flavor of jank in each game that makes them feel awful.

>In duke their billboarding makes them really hard to hit and evade in a lot of scenarios
>hornets need no introduction jesus why
>gargoyles bug out and refuse to descend sometimes, fly at a million miles an hour if not attacking or getting ready to attack, and stone gargoyles just give up if you crouch
>Drones are annoying to fight on anything but MF (then they suddenly decide that doom's FastChase was the best invention ever,) While Deacon's micromissiles can be near unavoidable if you don't have cover to have them crash into

>> No.7053758 [View]
File: 295 KB, 600x497, Build.gif [View same] [iqdb] [saucenao] [google]
7053758

>>7053751
Going forward if you ever want someone to take you seriously, be prepared to put your money where your mouth is.

>> No.7052538 [View]
File: 295 KB, 600x497, whyisitalwaysnuwang.gif [View same] [iqdb] [saucenao] [google]
7052538

>>7052224
The snarky attitude helps steer her towards the 'silly' angle.

>> No.6910768 [View]
File: 295 KB, 600x497, 1578782882224.gif [View same] [iqdb] [saucenao] [google]
6910768

>>6910760
Worthy of your time, anon

>> No.6577149 [View]
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6577149

>>6577147
It's easily the best Build FPS as well as the best FPS of 1996.

>> No.6155857 [View]
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6155857

>>6155851
many thanks anon

>> No.6127668 [View]
File: 295 KB, 600x497, build_bros.gif [View same] [iqdb] [saucenao] [google]
6127668

>>6127650
Megaton:
>has the 3 commercial expansions

Anniversary:
>True 3D renderer
>Rewind feature
>Red crosses replaced with pills on medkits
>Shit sound quality (last I checked)

>> No.6114261 [View]
File: 295 KB, 600x497, 1566922592636.gif [View same] [iqdb] [saucenao] [google]
6114261

Thanks to Civvie I want to play Shadow Warrior again, what's the best way to HAVE SOME WANG?

I have Redux version on Steam

>> No.6010558 [View]
File: 295 KB, 600x497, 1566922592636.gif [View same] [iqdb] [saucenao] [google]
6010558

>not one but TWO unannounced FPS by 3D Realms (published) in the works

>> No.5846813 [View]
File: 295 KB, 600x497, build to order.gif [View same] [iqdb] [saucenao] [google]
5846813

DOOM THREAD / RETRO FPS THREAD - Last thread >>5841989

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA
More /vr/ shooters
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac
Doom Shovelware
https://drive.google.com/open?id=17fEEr969NzxgqPBVl0M0stXZxTjegRbZ


Doom RPG series
https://mega.nz/#!Y7AjEawA!Ta2RQuOC235v0wQoLtVR7HJoN7bsiawkujSlq8A1Da4

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
https://pastebin.com/5sKRiJzS
https://pastebin.com/aiEgdB3K

>> No.5842738 [View]
File: 295 KB, 600x497, 8be.gif [View same] [iqdb] [saucenao] [google]
5842738

I love shelly's expression in this one

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