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/vr/ - Retro Games

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>> No.3957076 [View]
File: 312 KB, 1021x667, generic beach houses.png [View same] [iqdb] [saucenao] [google]
3957076

>>3957003
>Which one? What park?
Flight of Fear at King's island. It starts of with a big cobra roll and a couple inversions and then it calms down in the middle ending with a couple corkscrews at the end.
This initially had more inversions at the end, but the intensity was getting too high and the Gs were getting silly, especially after fucking around with the launch track at the beginning. At one point I just wanted to finish it and get to moving on with scenery.

>I should clarify that I like the colors and how you did the facades. The architecture is rather utilitarian to fit the coaster somehow.
Thanks. I'm an architect irl and I picked up rct again when OpenRCT2 came out and always wanted to see if I had the patience to do some the shit I saw from NE Designs. The interface is taking a while for me to get used to, but the limitations of 2d isometric style sprites are strangely comforting.

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