[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.8284314 [View]
File: 177 KB, 800x600, I have no mouth and I must bomb bg.png [View same] [iqdb] [saucenao] [google]
8284314

>> No.6010604 [View]
File: 177 KB, 800x600, vr fighter - I have no mouth and I must bomb bg.png [View same] [iqdb] [saucenao] [google]
6010604

bomberman

>> No.5561332 [View]
File: 177 KB, 800x600, I have no mouth and I must bomb bg.png [View same] [iqdb] [saucenao] [google]
5561332

Other characters I considered: Karnov, James Pond, Mecha Hitler from Wolfenstein, Quake Ranger (i love his face, would look so funny in VR style)

Bad Box Art Megaman is too normie meme.

>>5561156
>You look like a mafia member in the making.
Some say that even IRL.

>How long does each model take to make?
Not much. What really does take some time is imagining and visualizing a subject in the Virtua Fighter style and studying the actual Virtua Fighter models to understand the topology and how many polygons went in some parts. It's hard because they don't follow a rule and the topology is pretty inconsistent among them. I mean, Dural had each toe modeled individually.

Phalanx guy was pretty easy and fun to caricature, but it's not actually true to Virtua Fighter style, at least not the arcade game models. Meanwhile, my self-portrait was hard as fuck. I feel tempted to post a photo for comparison.

>> No.3894051 [View]
File: 177 KB, 800x600, I have no mouth and I must bomb bg.png [View same] [iqdb] [saucenao] [google]
3894051

>>3883778
Thanks. Karnov, /vr/ Fighters, Fantastic Four and some more.
3D is love. 3D is life.

>>3883790
Filename

>> No.3680396 [View]
File: 177 KB, 800x600, I have no mouth and I must bomb bg.png [View same] [iqdb] [saucenao] [google]
3680396

>>3677401
And here comes a new challenger!

Navigation
View posts[+24][+48][+96]