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/vr/ - Retro Games

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>> No.9816301 [View]
File: 1.14 MB, 500x500, Silent Hill 3.gif [View same] [iqdb] [saucenao] [google]
9816301

>>9815578
The reason the writing changed is because the 2 lead writers Keiichiro Toyama and Naoko Sato left Team Silent after SH1 to work on creating Siren.

>> No.7775882 [View]
File: 1.14 MB, 500x500, 1586841419271.gif [View same] [iqdb] [saucenao] [google]
7775882

>> No.6338719 [View]
File: 1.14 MB, 500x500, 1536338744577.gif [View same] [iqdb] [saucenao] [google]
6338719

>> No.4366009 [View]
File: 1.14 MB, 500x500, 1505073366013.gif [View same] [iqdb] [saucenao] [google]
4366009

>>4365990
>I also wonder if the heavy fog and darkness was always deliberate or if the world was built around the limitations of the hardware?
Both, the fog in Silent Hill is a prime example of how a clever developer can incorporate hardware limitations into their vision.

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