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>> No.6701528 [View]
File: 237 KB, 1024x680, delta elite 10mm.jpg [View same] [iqdb] [saucenao] [google]
6701528

Alright, the 2048 pistol is done now, and in terms of frames and code, it's the largest weapon in the set, simply for making the reload look good while being fast, and for having a second reload when reloading the pistol from a previously empty stockpile of bullets.

If you hold down the trigger, it will fire pretty fast, though accuracy will be pretty atrocious while you do this, so this is only a good idea at close quarters or against groups. Single taps are perfectly accurate, and damage is the same as the normal pistol.
Altfire lets you trigger the reload from empty sequence manually, if you need to for whatever reason, otherwise, simply pressing fire will automatically go to the reload process (which is very fast). If you just keep holding down the trigger, the pistol will fire rapidly and reload rapidly, like in Duke Nukem 3D.
If you have no ammo left, and nothing left in the magazine, pressing fire will do nothing at all.

A minor consequence of this arrangement is that you can *technically* carry 210 bullets, or 410 bullets in total, as the magazine doesn't count towards the regular ammo pool (so you can load the gun and then pick up more ammo to top off your stockpile), but I don't think that's of significant deal in terms of gameplay, because you're not likely to be falling back to the pistol if you have the subgun (chaingun replacement).
Think of it as an emergency reserve, I guess. I don't want to start defining (more) new ammo types to get around this, because that would mean having to write a new statusbar, and FUCK that noise.

As I said before, there's some deviations, but mostly small ones, the pistol is by far the largest.

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