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>> No.6219809 [View]
File: 14 KB, 652x424, Muzzleflash.png [View same] [iqdb] [saucenao] [google]
6219809

>>6219797
Oh no the thing I'm wondering is like, what parts on this should move when firing? The plan is when you have ammo it ejects casings like normal, then if you have no ammo you find a weaker laser shot, like in Jet Force Gemini. So I won't need as many moving parts for the laser shot, but I want somethin neat for the normal shots. As for muzzleflashes I'm using some Eriance stuff.
A pickup sprite will be way easier for me, though I don't know if I need one, this is the starting pistol, after all.

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