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/vr/ - Retro Games

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>> No.6171086 [View]
File: 2.56 MB, 2560x1600, Screenshot_20200126-221815_Magic DosBox Free.jpg [View same] [iqdb] [saucenao] [google]
6171086

Some more Heroes with wrong upscale filter.

After finishing last campaign level and playing two small maps after that, I remembered precisely what I liked in H1 over H2. Vancian magic system feels more natural. No mana, knowledge determines how many times in a month (not sure about period) you can cast each spell. Town building is much much faster - no upgrades for creatures, no additional buildings. Town management in H2 on big maps was a real slog (I mostly ignored it unless really necessary). Here it is nicely streamlined. Units of the same type are always unified (no singletone tier 1 nonsence). Half of the art are the same god-tier as in H2 (another half, including units is worse). Castles are more distinct - 4 type of heroes, 4 stats. In H2 this distinctiin is less clear, in H3 - s real mess.

Picrelated - final campaign battle.

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