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/vr/ - Retro Games

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>> No.1820819 [View]
File: 10 KB, 320x224, MD_Sonic_the_Hedgehog.png [View same] [iqdb] [saucenao] [google]
1820819

How does he kill the badniks without killing the animals inside?

>> No.1471306 [View]
File: 10 KB, 320x224, MD_Sonic_the_Hedgehog.png [View same] [iqdb] [saucenao] [google]
1471306

I don't like Sonic the Hedgehog, even the classic games. The only part that's really fun is going fast, but there's always something that stops you abruptly, something that you can't even see.

People might read something like this and think "Sonic isn't about going fast. If you just go fast the whole time like an idiot that's what will happen." But to me it goes deeper than fast. I want to go fast because that's what the games compel you to do. Is there really any reason to slow down or explore? Not to mention the game often speeds you up itself with speed boosters and ramps. The standard platforming that's in the games I find very sub-par, and seem to simply serve as a transition from one speedy section to another.

Not to mention, you often can't even see when something up ahead will stop you. It feels unfair in a way. It's not like Mario where you can really predict your jumps and how to avoid enemies. Sonic is the kind of game that requires memorization of the levels to have much fun with it.

What are your thoughts? Do you think the original Sonic games are any good?

>> No.1416302 [DELETED]  [View]
File: 10 KB, 320x224, MD_Sonic_the_Hedgehog.png [View same] [iqdb] [saucenao] [google]
1416302

How do we fix Sonic?

>> No.1172437 [View]
File: 10 KB, 320x224, MD_Sonic_the_Hedgehog.png [View same] [iqdb] [saucenao] [google]
1172437

this always hits me right in the nostalgia.

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