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>> No.7979558 [View]
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7979558

>>7979407
Couple of things...
- the Railgun impulse seems to be broken, as it overlaps with another impulse already
- the game will crash (at least on QSS) when zooming in with the error "gfx/RAILCROSS.pcx has wrong encoding or bit depth". Considering there's already a copy of the same image in .LMP format already in the same folder...I recommend you just stick to LMP for guaranteed compatibility across engines for now.
I also had another question. How do you make animated textures for weapons, like you did for the Railgun? I'm going to dive into the model in Blender to examine it, but just in case I don't discover how you did it I'd like to know an explanation.

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