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/vr/ - Retro Games

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>> No.2576051 [View]
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2576051

>>2574180
In my opinion "retro" doesn't have a real year cutoff, and mostly people only use the term for systems they played while growing up or pixel-based games. Personally I think n64/ps1 seem a bit too advanced to be "retro".

Here's hoping later game systems will get their own board by generations. Like I can't imagine /vr/ with ps2/gc/xbox added. You can't call smb1 and halo 1 both "retro". It's just wrong.

>> No.1544130 [View]
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1544130

smb3 has solid level design that prepares you for later levels, as the difficulty slowly rises.

world on the other-hand tried to make every level memorable/gimmicky and throws difficulty out the window for secrets out the ass instead.

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