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/vr/ - Retro Games

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>> No.2268521 [View]
File: 10 KB, 544x379, hitboxes.png [View same] [iqdb] [saucenao] [google]
2268521

>>2268480
>They can have big hitboxes and be shootable

There is no effective difference between a big hitbox and a small area of damage and a large area of damage and a small hitbox. Pic related.

If you're worried about a larger area of damage hitting two hitboxes, remember--because the hitboxes are smaller they are farther apart than they would otherwise be.

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