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>> No.4726439 [View]
File: 156 KB, 640x480, 2muchcursing.png [View same] [iqdb] [saucenao] [google]
4726439

So, guess what?! After so long, I finally have a new version of Project ILE done!

I retroactively changed up some version numbers, mostly for bookkeeping sake- everything past the major overhaul is now 0.2 rather than 0.11 or whatever.

Regardless, here's the download and changelog!

PROJECT_ILE_0.22
DOWNLOAD: http://www.mediafire.com/file/1b4q3bacpb7w4qy/Project+ILE_22.rar
===================
>Spell System enhanced. Chainsaws are replaced with one of 5 different spells you can randomly get. I don't yet have a system to give you something special if you already have a certain scroll, sadly. If you guys have more ideas for spells - or art, god damn those mspaint pictures look bad- make sure to hit me up.
>Fusion Cannon (Plasma Rifle Replacement, also pic related) is a lot prettier, and it's been reworked entirely.
>The Talisman (BFG replacement) Has pretty sprites, and while it's still a work in progress, it's pretty awesome.
>The Warmage actually has a special ability now. He's been waiting long enough for it.
>Lil Buddies and Mana Orbs are taken out of the inventory bar- now they're use-on-hotkey-only, because the inventory bar is for spells. They've also all got spawns now.
>The Illusion-summoning imp was forked off from the 'basic imp', and now there are three varieties of imp: Vanilla, Chocolate, and Strawberry. (Or normal, Shadow Imp, and Brute Imp)
>You no longer need to tromp all over enemy corpses to get mana from them- now you just plain get mana automagically.

Completely unrelated. Why does Graf hate autoaim for railguns?

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