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/vr/ - Retro Games

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>> No.1266137 [View]
File: 5 KB, 320x224, specialstage2.png [View same] [iqdb] [saucenao] [google]
1266137

I mostly want to know what they did with the special stages. They massively improved the ones in CD and Sonic 1 just by having proper scaling and having them run at a constant 60fps, but what exactly will happen with Sonic 2's? Everything was pixely and choppy and gross in Sonic 2, and scaling couldn't change anything except the scaling of rings and bombs in the distance.

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