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/vr/ - Retro Games

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>> No.1193302 [View]
File: 574 KB, 800x600, Screenshot_Doom_20131111_224225.png [View same] [iqdb] [saucenao] [google]
1193302

>>1193285
>perspective weapon sprites

In theory, I'm not actually that bothered by the concept. It's just that the execution is often pretty miserable, it usually looks like they're holding the weapon off to the side so they can angle it, rather than pointing it at a target in front of themselves.

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