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/vr/ - Retro Games

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>> No.1360587 [View]
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1360587

>>1360580
Most games don't really need 6 buttons, though. There are very few games that only use 3 but feel like they need 6. Obviously, it would have been better to have a 6-button controller from the start, but they were competing against the NES/TG16 at the time. It sure would have made their controller port protocol a hell of a lot cleaner. Goddamn, writing proper 6b support (not to mention two different kinds of multi-tap, the mouse, etc) is a pain in the ass. Supposedly the SNES can poll everything for you in hardware and just give you a register with the buttons in it.


(Also, it's meant to be like a City control panel.)

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