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>> No.11316242 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
11316242

>>11315352
She needed the BRC - BIG RANGER COCK

>> No.10723269 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
10723269

>>10723263

>> No.10636731 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
10636731

Is there any good way to go about re-lighting a Quake map without having the source file or decompiling it?

>> No.8738868 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
8738868

>>8738845
Your autism is beautiful, anon. Godspeed.

>> No.8048521 [View]
File: 2.89 MB, 2048x2048, 1624334359308.png [View same] [iqdb] [saucenao] [google]
8048521

>cross play multiplayer and a new expansion pack

THANK YOU BASED MICROSOFT

>> No.7965662 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
7965662

>>7965578
BTW, how would you guys feel about a built-in zoom function? Should it be just for the railgun or always be available? Should it subtract a specified amount from your current FOV, or always snap to a constant value like 70?

>> No.7885745 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
7885745

You had one job OP.

>> No.7737451 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
7737451

>>7737436
>skins out of wall textures
That sounds fucking hilarious.

>> No.7727681 [View]
File: 2.89 MB, 2048x2048, ranger rocket.png [View same] [iqdb] [saucenao] [google]
7727681

>>7727171
Obvious choice.

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