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/vr/ - Retro Games

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>> No.3715059 [View]
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3715059

>>3714348
You mean Super Double Dragon? Nobody knows exactly what happened. Ebinuma, who was the lead planner of the game and later worked on Double Dragon Advance, says he was told to rush release and get the master version ready ahead of schedule before the team could implement any of the stage traps and cutscenes that were planned. The JP version, Return of Double Dragon, seems to be the later built of the game, but it's still unfinished.

It's speculated (but unconfirmed) that it might been interference from the game's U.S. publisher Tradewest, since Super Double Dragon seems to had been made mostly for the U.S. market in mind. They borrow a few concepts from the U.S. versions of the games and related media such as the name of the enemy gang being the Shadow Warriors (which was originally just a localized name of the Black Warriors in DD2NES) and Marian's occupation as a policewoman (which was something from the Marvel Comics adaptation and later animated series).

>> No.3647846 [View]
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3647846

>>3646980
My main grip with the gameplay is how they gave the Lee brothers slightly distinct moves from each, but the characters are pre-assigned by their controllers. It should've at least been a setting in the options menu along with turning friendly fire off for join-ins.

>> No.3635574 [View]
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3635574

Return of Double Dragon would've been fine if they had actually finished it.

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